Immersive rover visualization
The XR visualization project explores how immersive interfaces can support rover operation, mission preparation, and operator training. Instead of viewing the simulation only through a standard monitor, operators can inspect the rover and its environment in a more spatial and interactive way.
Training and simulation review
I developed Unity-based XR scenes connected to rover simulation concepts, with a focus on making the visualization useful for testing and training. The interface helps operators understand rover position, surrounding terrain, and system context more naturally.
Operational value
This project connects simulation feedback with human operation. It is especially useful for training workflows where operators need to become familiar with rover behavior before working with the physical system.
Key contributions
- Created immersive rover visualization scenes for operator awareness and training.
- Connected simulation feedback with XR views so users can inspect rover behavior in context.
- Designed the interface around practical testing needs rather than presentation-only visuals.